![]() Hence the acceleration in the y-direction due to gravity is -379.106 pixels per second squared. Taking the derivative again with respect to time will give us acceleration: Now we have an equation for y-velocity as a function of time. ^Notice how in step 4 I replaced x with its function for time: vx*t We can use this in combination with the rate of change of x with respect to time(which is the same thing as x-velocity): Hence, we need to find the rate of change of y with respect to x to find the rate of change of y with respect to time(VELOCITY) to find the rate of change of velocity with respect to time(ACCELERATION = g)įirstly, the rate of change of y with respect to x, using basic calculus: The definition of velocity is the rate of change of displacement(y in this case). We supply everything for game hack source codes, anti cheat. ![]() ![]() ![]() We offer a huge amount of information and content for game hacks and cheats through our game hacking forum, download database, game hacking tutorials, and wiki sections. Calculating gravityThe definition of acceleration is the rate of change of velocity. UnKnoWnCheaTs - Multiplayer Game Hacking and Cheats, leading the scene since 2000. ![]()
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